Try New Things

A case study for Dino Experience, Stockholm

Dino Experience

A children’s book steps off the page, and asks the kids for help

Client
Dino Experience, Stockholm. Opened October 2026
We did
Concept development, game programming, interaction design, sound design, installation, project management
Became
A touch wall where children put out a volcano’s fires together

A book about the dinosaurs. A volcano erupts. Fires spread across their world. And the dinosaurs can’t put them out alone.

01 The brief

One page, off the page

How do you bring a children’s book about the history of the dinosaurs to life?

Inside Dino Experience in Stockholm, which opened in October 2026.

A book is something you watch. We wanted the children inside it.

So we didn’t try to retell the whole book. We chose one moment: the volcano, the fire, the dinosaurs in trouble.

02 The moment

Everyone, at once

A 2 × 2.5 m wall waits with the scene on it. Step up and touch it.

Every child who reaches the wall helps the dinosaurs put out the fires. It’s built for a crowd, so nobody has to wait for a turn.

Visitors become rescuers. Nobody is an extra.

03 Under the hood

How it was made

The scene was modelled in Blender and TouchDesigner.

Two Orbbec Femto depth cameras turn the LED wall into a touch surface, so many hands can reach in at the same time. All touch interaction runs through a custom Python controller.

We took the project from first concept to installed wall: concept development, game programming, interaction design, sound design, installation and project management.

Have a story that wants out of the page? Let’s go.

Linus Johansson · [email protected]