Selected cases
SE26
150 years of transformation. Four rooms. 50+ installations.
Read the case study →Tidsresan
An AI-driven adventure game for preschoolers. Time-travelling, talking suitcase included.
Read the case study →Put out the fire
A children’s book about the dinosaurs steps off the page onto a touch wall. Every child who reaches it helps.
Read the case study →All cases 9
- One system instead of a million Debaser · 2026 Innovation
- Put out the fire Dino Experience · 2026 Immersive
- Society Expo Exhibition 2026 Immersive
- Tidsresan SeeFuture · 2025 Innovation
- A stuffed bird that knows wine Druvhök · 2025 Innovation
- Yarn Jam Future Vision · 2025 Innovation
- Drömlandet Tekniska Museet · 2025 Immersive
- Terrible ideas, built in a day Stupid Hackathon Sweden Innovation
- Underverket Music Festival Värmeverket Immersive